CREATURES 3 BACKDROP | March 2003 |
The whole spaceship was meant to be an artificial living organism and to achieve the "biomechanical" look I wanted I took inspiration from nature. For example for the tower in the Norn terrarium, which had to be a pleasing environment, I used an opalescent seashell finish
I've used other models as modular elements
like in the service corridor
to give them a more industrial feeling.
When I had a number of elements ready I begun assemble them on the template in Photoshop ®
Next I begun drawing the dome background itself
Once all rendering were assembled I made a lot of hand retouching in Photoshop ®, blending all elements together, adding detail and filling in the cross section for the terrain and the ship hull. The final result is what you see in the actual game:
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In addition to the concept and backdrop art I've also made the models and sprites for several C3 agents. Unfortunately a few of them didn't made it to the final game... |
All images © Creature Labs 1998 |
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