- What's on: -
It has happened: DS has been decommisioned!
DREAMS NEWS is not going to be updated anymore: DS1 is now online, and you'll find a news page there that is updated on a regular basis.
You're always very much welcome to contribute with your thoughts, critics and suggestions anyway!
- What's new: -
The last update was:
09/May/'97
The WEB ARCHIVES are now open: a new
archive dedicated to web design, it contains some small pictures for your
pages: interlaced and in case transparent background GIF or JPEG files
that may also be copied immediately and pasted directly in your page.
At the moment the WEB ARCHIVES include:
Take a look at what we plan to add and let us know what you think about it!
- What's not: -
Take a look at what will never be:
DS is looking for:
- Discussion Forum -
This are a couple of provocation to start, I will post here any interesting material that you like to send me.
Topics:
Obviously I think so, and that's because DS want to be different.
Let me to explain: the electronic media is becoming more pervasive
and is taking more space on traditional publishing every day, but while
the spreading use of computers on a side opens a wonderful new world of
possibilities (and I think nobody can consider the "information highway"
in any way limiting!) on the other side computer-generated images ARE limiting.
They are because they're perfect, each single pixel is originated
by mathematical calculation, getting everyday more close to photorealism,
and more far away from Art.
It doesn't matter if you refer to Fine Art or to commercial illustrations,
Art is not perfect, regardless whatsoever ideal of perfection classicists
of any time aspire to, the "perfection" in Art is very far from the perfection
of a computer-generated image; Art is the creative process of the interpretation
of reality, not its reproduction.
While rendering software produce perfect images, Art include
errors,
in the form of emotional distortions, and these "errors" communicate the
emotions of the Artist: it is not important how sofisticated rendering
programs will become, is the human emotions of the Artist that make his
work "Art".
Here it is important to clarify: I don't mean in any way that you can't
do Art with computers, but that computers remain simply a tool, and they
can't do Art by themselves, it is the Artist who uses them who realize
rubbish or masterpieces, exactly as with any other tool, digital or not.
Even with the most powerful modelling and rendering software YOU produce
great images only if YOU are an Artist, and only because you are
an Artist not because the image has been realized by or with the aid of
a computer.
The Artist creates the emotional load which makes an image "Art", and
he is as good as he is able to communicate this emotion, not as close to
photorealism he can get.
In this sense I say that the spread of computer-generated images is
limiting, because it risk to educate us (or better to diseducate
us) to identify the "realism" with the "quality" of an image.
Photorealism can be taken as a parameter to judge the technical skill
of an artist who wants to achieve a hyperrealistic effect, but never as
a general meter for the quality of artworks.
DS is different because it brings to the web a different kind
of images which stand out for their quality as artworks in force of their
emotional content and regardless to the media used to realize them.
That's why you will find in DS traditional illustrations as
well as computer graphic and renderings and all of them will give you the
warm feeling of Art and not the cold stillness which too often is smuggled
for it.
Of course as soon as A.I. will start to make Art I'll be pleased to
include it here.
A final note: I want to make DS a pleasant and enjoyable experience
and that's why I try to avoid the use of white backgrounds and tiny typing
which I find very tiresome. I have also chosen to use more traditional
hyperlinks than incredibly attractive (and as much slower) huge clickable
maps to save your time, as you can see there is already plenty of pictures
to load here...
Enjoy!
Claudio Berni 22/10/96
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